Location types & codes
The home of record for the location hierarchy and its codes.
Levels
| Type | Chip | Valid child | Notes |
|---|---|---|---|
| Zone | Z | Aisle | Top level; created via Add Zone |
| Aisle | A | Rack | |
| Rack | R | Shelf | |
| Shelf | S | Bin | |
| Bin | B | — | Leaf; inventory is assigned here |
Each level accepts only the next type down, so the tree is always a clean Zone → Aisle → Rack → Shelf → Bin chain.
Code format
A code is the parent’s code, plus a one-letter type prefix and a two-digit ordinal:
<parent-code>-<LETTER><NN>| Location | Code |
|---|---|
| First zone | Z01 |
First aisle in Z01 | Z01-A01 |
Second aisle in Z01 | Z01-A02 |
| First rack in that aisle | Z01-A01-R01 |
| First shelf | Z01-A01-R01-S01 |
| First bin | Z01-A01-R01-S01-B01 |
- The
NNordinal is the count of existing same-type siblings under the parent, plus one. - Codes are auto-generated when you add a location and shown read-only in the Add dialog.
Status
| Status | Meaning |
|---|---|
| Active | In use; available for put-away and picking (green dot). |
| Inactive | Retained but not for new use (grey dot). |
Summary rail
The rail above the tree counts each level across the whole warehouse (Zones / Aisles / Racks / Shelves / Bins) plus Locations (total), Active, and Inactive.